Hi everyone, we have saw a lot of changes this last month! From our new Pumpkin Ghost event, to the Freya update! As always here is a list of all of last months updates! Sorry for the delay on this post, i been out of town for work
- Increased and updated new player bonuses to help make things more user friendly for new players! - The herbs that drop from custom mobs no longer are the lame buff ones that you dont need, anternatively added extra hp/mp herbs to help players out. - Drop rate for demons blood as been increased, for noble quest. - Re-organzied and added new questions to the FaQ area of .info, hope people will eventually read it, these are questions that are asked ALL THE TIME. - Fixed a problem with the chests in tvt that port you to your enemies base, players were getting "stuck" sometimes when they used it before, its now resolved! - Reuse time for Blue Talisman of Power was reduced. - You may now choose which elemental stone you want with your red star stones, also you can buy them with green star stones as well, go check out the spoil area of the GM Shop. - Nerfed guard ants a little at QA. - In TvT Demons spawn room was getting both getting angels sides special buff as well as their own, this is now fixed. - MP pots can now be used up to 3 seconds before the 20 second buff time runs out, to be more user friendly. - Finished something I been working on for a while, for now on if you die by a mob in Frozen, VoL, CoT, Elmore hillside, or a custom raid, there will be a series of checks to your character to see if you even make the minimum requirements for that area/raid, if you dont meet the requirements it will inform you of what you need enchant, or equip etc, this is for noobs, for example everyday I see players go to Frozen with no grade jewls and wonder why they die, this will let them know, by saying your jewls are too low etc. There will be some false positives , for expample raid jewls are typically lower grades so you will get this warnings as well if you get killed by a mob. - Updated our website to include a guide to how to make a review for us if you dont already know how, just go to www.L2Equanimity.com and click Library> Writing a review on the side! - Misc mob tweaks. - Increased CoD's XP even more, trying to get it where i want it ;p. - Core no longer gives raid curse, thx kiryu for reporting, i forgot to add this to the news yesterday. - Most mobs in VoL / Frozen have had their base stats such as CON/MEN/WIT adjusted to me more realistic according to what type of mob it is, for instance a big mob like Goliath with alot of HP will have High con, but lower MEN, meaning debuffs that lower stats will land more often on him due to his lower men, and stuns and other things effected by con will land less often. - In the spirit of Halloween, players are now able to get special spooky masks at the TvT area of GM Shop , they will only be there till halloween, so get them while you can! (keep in mind these masks dont disappear even if they say they do, and they dont have special skills, even if they say they do). - Crypts of Disgrace (CoD) got another XP boost to help new players. - Spawned 3 extra groups of judges of splendor and 3 extra pilgrims of splendor, incrased drop rate of malruk succubus claw and moss, to make the noble quest easier, dont forget the drop rates for the noble quest were already higher then normal to begin with. - The mob called "Yint" at Elmore now has a longer respawn time, cause sometimes he respawns on top of you and makes things get out of hand. - A new section was added to .info menu, its a FAQ for those who dont know what a FAQ is its a list of Frequently Asked Questions. - Updated the automatic announcements. - Added moirai shield to gm shop, thx kersh for point out that it was missing. - Made certain mobs in the Solo Instance event Easier. - Deleted Aura Symphony from the VoL Mob Appetite, it lands too much and is annoying. - Xp has been increased in CoD to make things easier for new players. - The price of forgotten scrolls have been reduced by alot, to help new players. - Added Ancient Book - Divine Insperation (manuscript) (3rd buffslot book) to Luxury area of GM for a few kinship and Apiga, remember you can also get them by killing antharas/Valakas. - Deleted junk drops from Antharas thx Astrea for reporting. - Improved Pets (like buffalo, cougar, and kookabura) buffs now last 3 hours like normal buffs, this way if you happen to use them they wont screw up your buffs, thx Butter for reporting. - Added "Baby Spice" pet food to consumable section of the GM Shop. - MP Elixirs now give 1200 mp instead of 420, and their reuse was cut in half to 2.5 minutes from 5, please be a inteligent person and recognize that a MP Elixir is NOT a MP potion, they are different. - Updated tvt htmls to explain the rules better, and to also updated the tvt rewards page to inclue the new prizes added yesterday, along with other html updates. - Improved T rex's Drops slightly. - Fixed Zakens door, there were some issues with it cause with the freya update l2j renamed most doors causing my custom stuff issues. - Added some new hats to TvT area of GM Shop! - Added some new hats to the regular accessories area of the GM shop, only 3 that I forgot to add a long time ago, thx kersh. - The xp in CoD was improved yesterday, I forgot to report it. - Salvation bow was fixed to add its skills, I forgot to report it yesterday, thx kiryu. - Fixed a slight problem with learning a certain rebirth skill, thx kiryu. - I forgot to report something with the Freya update, now when a player recieves a buff, their servitor will recieve it too, even if the player buffs themselves. - Added the buff Clarity to the auto mage and fighter buff buttons on the buffer, and also additionally added dance of vampire to the fighters. - Updated the TvT prize box to have a chance to give a Highest S84 weapon / Elegia parts. - Random mob/raid tweaks like Rampage and few others, also raised barakiels level so anyone may fight her again. - More tweaks, Rampage, orfen, baium, Group instance mobs and raids adjusted. - I updated the geodata in Antharas Lair to be 2 to 3 times as thick on the walls so hopefully no one can get feared out of bounds and be put back in giran. - Frintezza port fixed, not sure how balanced frint is, it was adjusted but not tested. - I spent my whole day adjusting the all custom mobs and raids to get them to the difficulty they were before, CoD, CoT, Frozen, and VoL should be fine now, I tested both of them alot with fighter and nuker classes, Elmore, and custom raids are harder for me to test cause i was by myself testing so i cant gurantee they are perfect but they are much better then they were before, and i havnt got to test out the tweaks on the solo instance mobs either. - ALL debuff skills land rates were reset to defualt cause of l2j improved their formula and my old skill files were set too high due to their very incorrect formula before, so debuffs should be better then they were earlir, but im sure they are still not perfect. - I havnt adjusted epic raids yet, didnt have time to - Body To Mind gives the extra MP i said it would now, i accidently gave the old skill files the mod before.. - I tried fixing the raid curse for zaken/aq, but apparently the way its handled is now changed, i have to figure out the new mthod, hopefully it will be fixed tomarrow (worked on the server 12 hours today so dont bitch...) - Also we had the Freya update this month for all the information about Freya update changes click HERE!
|